Friday 31 January 2014

FMP Game Engines

This is a list of websites and information I have researched while trying to decide and understand what engine I want to use and what engine will be the best to use. From what I have learned I think that any of the code heavy engines is a no go since I don't want to get bogged down trying to learn an entire new way of developing games when I have most of the necessary skills already at hand. At least a small amount of coding will be necessary no matter what programs I end up deciding to use, so it was good practice for me to read up on and learn a little about.

http://www.cplusplus.com/forum/lounge/38613/ - is making a game engine hard?

http://en.wikipedia.org/wiki/Microsoft_XNA - XNA Windows game engine

http://en.wikipedia.org/wiki/MonoGame - Cross platform engine conversion

http://en.wikipedia.org/wiki/C%2B%2B - C++ Programming Language

http://en.wikipedia.org/wiki/C_Sharp_(programming_language) - C# Programming Language

https://developer.apple.com/technologies/tools/whats-new.html - Apple App making software

http://www.unrealengine.com/udk/ - Other Game engine software

http://answers.unity3d.com/questions/11440/how-do-i-make-a-2d-game-in-unity3d.html - Making a 2D game in Unity

Also an example of what coding can look like, scary.


Some of the more important things I looked at relating to the direction of engine I am thinking of using are;

https://developer.apple.com/technologies/tools/whats-new.html

Unity

Gamemakers

Stencil

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