Tuesday 1 November 2011

Skyrim analysis


The cover to the EDGE magazine i read in the library is artwork from the upcoming freeroam RP game Skyrim, i will be reading about features/new elements to the game and will critically agree/disagree and voice my own opinion on these topics.






























After reading the review and playing the game first hand myself for over 50+ hours i think i can safely give my input on the game, i also presented this blog post to my class and discussed the topics mentioned here, firstly i found that the way the review makes out like the constant gloom and rain in the weather is a bad thing is off a little bit since in games like bioshock i wouldnt complain about the lack of sunlight or in fallout the ugly scenery just the same as in skyrim i wouldnt complain about there being a little snow or rain or clouds. I also found that the review was right when it said sometimes the characters in Skyrim can talk over each other and it gets a little bit confusing and brings away from the illusion of the world a little bit which yes i do agree on. The biggest point of all however is the remark about how Skyrim like its predecessor Oblivion would or is riddled with bugs/glitches/errors but the magazine says these are what makes Bethesdas company Bethesdas, which while it can be annoying is always worth the laugh when a giant one hits you so hard you literally touch the sky by hitting the roof of the game, so yes the review the game has many glitches but i think and agree with them when they say this is what makes the game as well as all the cool awsome other stuff in it.



























And finally the few notes i made before i presented this blog post to the class in a PPP crit session.



No comments:

Post a Comment