Tuesday 20 September 2011

Gears in relation to.. things


While thinking about how pictures i have taken at the leeds city museum e.g. stonework temple model or victorian building side remind me of the gritty dark greys and browns of the gears series i decided to look online for a relevant discussion based on the subject, this is what i found.


Ars Technica: Let me start with an easy question. Gears was the game that kicked off the so called "next-gen" color scheme, with browns and grays and that gritty look. Talk to me about that. Was that a conscious decision? Did you expect it to take off like it did? And how has that changed going into Gears of War 2?
Pete Hayes: Ah, yes. We get that a lot. As far as the comments regarding Gears and the color scheme, a lot of that is relevant for certain parts of the game, but we definitely thought there was diversity of the palette. As with everything in Gears 2, the theme is continuing with more of that. With the environments, we've continued to diversify the color palette, the types of environments, things along those lines. I definitely think it's a much more colorful game.

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