I decided on the type of game quite a while ago, being that I wanted it to be 3D and decided that super realistic might be too much work and not enough reward. I also decided that I wanted my 2D drawing skills to come into play as much as possible which left one choice, I would go for a handpainted slightly cartoony design which would be good practice for me as well as have a very nice painterly style to it which has not been too commonly done recently.
These are a few examples of how I have been modelling and texturing the game assets in Maya, I am quite happy with the results and just need to get the rest of them created! Also a list of what needs to be created and what I already have created.
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